Locked Down Street
This Scene was Modeled in Blender 2.8 and rendered using Eevee engine.
No hdri involved in the scene Lights used are point and area lights and some objects with emission texture.
Volumetric value is 4px as my graphics card couldn't handle more than that.
I rendered at 200 value and volume sample was 120
I cranked the ambient occlusion to very high value and trace precision to the maximum.
This work file is now Available for download.
Send me your details and requirements on my email to get the download link.
No hdri involved in the scene Lights used are point and area lights and some objects with emission texture.
Volumetric value is 4px as my graphics card couldn't handle more than that.
I rendered at 200 value and volume sample was 120
I cranked the ambient occlusion to very high value and trace precision to the maximum.
This work file is now Available for download.
Send me your details and requirements on my email to get the download link.
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